Competition
No PvP. Nobody burns your candle down for loot. Competition is asynchronous: you compete against the night and against other Keepers' records.
Three leaderboards
- Seasonal Vigil — cumulative nights survived and quality of nights across a 30-day season. Rewards include the SR dupe selection box and Golden Tickets.
- Tower Defense (S1+) — survive the longest unbroken night. Built from the same event engine as normal nights, so what you practice daily is what you play here.
- Boss (S1+) — fastest kill on a night boss. Same engine, different end condition.
Relics and the Legendary Pet
Relics are the apex collectible, awarded only through top leaderboard performance in TD and Boss events. They are never sold, never summoned. Five Relics forge one Legendary Pet NFT: 10–15% stronger than an SSR, visually unique, one small signature mechanic, with supply fixed by the leaderboard itself. Forging burns the Relics. A Legendary is owned forever, can be resold, but can never be summoned again, and its level resets when it changes hands.
Why async only
A game about your night should not end because someone else's night attacked yours. Async leaderboards let a player in any timezone compete without being online at the wrong hour, and they keep the cozy horror tone intact: the threat is the dark, not each other.
Fair starts
Season resets touch leaderboards, banners, and events only. Spirits, levels, upgrades, Soul, and your collection never reset. Founder rewards are permanent only as status and cosmetics; any economic boost they carry expires in 90 days.