Roadmap

Each phase ships only when the previous one has proven the fun on its own terms. Nothing here is dated because nothing here is rushed.

PhaseWhat happensOwnership layer
F0 · TestnetPublic playtest: onboarding, balancing, communitynone
F1 · Private BetaInvite-only on mainnet; the game runs live with ownership rails quietly onSoul accumulation begins
F2 · Launch + Season 1Full public game, 30-day seasonsSoul continues
F3 · NFT LaunchS1 weeks 3–4: SR/SSR minting, marketplacetrading begins, pre-token
F4 · Seasons 2–3New spirits, new synergies, TD and Boss events, battle passRelics, forging, Legendaries
F5 · TGE$FAUST live; retroactive Soul conversion for the earliest Keepersfull economy

Play-first, own-later

Blockchain arrives as an optional ownership layer after retention is proven, never before. Off-chain simulation, on-chain assets only. SR and SSR spirits can be minted as NFTs for under a dollar in the chain's native coin; minting represents an owned spirit rather than selling power. A 5% royalty applies to secondary trades.

Soul earned from Private Beta onward counts. Before TGE, a snapshot is taken; at conversion, Soul burns in exchange for the holder's share of the revenue-backed reward pool.

Built to survive its own economy

The previous generation of web games died the same death: tokens printed by gameplay with no revenue behind them, early players holding permanent power, growth dependent on infinite new buyers. THE FAUST is architected against that pattern from day one. Rewards come from revenue. Boosts expire. Sinks come before growth. If reward re-absorption falls below target, sinks are added before any expansion is chased.

The chain is deliberately not chosen yet. Candidates under consideration include Solana, Base, Ronin, Immutable, Abstract, and TON; the decision happens at TGE-prep based on distribution, liquidity, wallet experience, and grants. THE FAUST is a game. Nothing here is financial advice or a promise of earnings.

"The dark was patient. So is your creditor."

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