Spirits & Flows

Sixteen species at launch. Every species can exist across multiple rarity tiers. Species keeps the folklore identity; rarity controls base output, visual tier, traits, and lifetime scarcity.

Three flows

Three roles

The launch roster

SpiritOriginRarityFlowRoleBase Pip/hSignature
TuyulIndonesiaCBeastCollector40+15 Pip on 5% of ticks
WispBritish IslesCWraithCollector40burn −0.5 L/h
Gilded BoarIndonesiaCGraveCollector56+3% danger, greed baseline
TanukiJapanUCBeastCollector120yield ×0.9 (leaf coins)
DraugrNorseUCGraveGuardian—negates first Wind of the night
BansheeIrelandUCWraithMediator—Ledger warnings
JiangshiChinaRGraveCollector320+4% danger, catch 2.0
KrasueThailandRBeastCollector320×1.5 in Green tier, ×0.75 in Blue
RusalkaSlavicRWraithGuardian—guardian drop bonus
DullahanIrelandRGraveGuardian—total danger ×0.9
PoltergeistGermanyRWraithMediator—Wraith collectors ×1.15
KitsuneJapanSRBeastCollector960doubles one collector for one tick
La LloronaMexicoSRWraithCollector960×1.4 during 23:00–03:00
GashadokuroJapanSRGraveGuardian—guardian drop bonus
Stingy JackIrelandSSRWraithCollector1,440+Crystal on 2% of dawns
NachzehrerGermanySSRGraveCollector2,400drains 10% of Grave yields, returns 150% of it

New model: Basic 10 / Common 40 / Uncommon 120 / Rare 320 / Super Rare 960 / SSR 2,400 / Legendary 2,700. Each pet rolls stats from 0.8–1.2 and keeps that roll. Danger is species-based, not rarity-based.

Getting your first spirit

Your first spirit is a pact, not a tutorial reward. You choose one of three starters, each from a different flow: Tuyul (Beast), Wisp (Wraith), or the Gilded Boar (Grave). That choice colors your early nights and your first fire tier.

Summoning: The Procession

Additional spirits come from The Procession, held in the Cave. The Basic Altar costs 500 Pip and offers starter species only: Basic at 80%, Basic+ at 20%. The Premium Altar costs 5 Ticket and draws from finite lifetime pools across Common, Uncommon, Rare, Super Rare, and SSR. Once a premium tier is exhausted, that tier becomes marketplace-only.

Progression

Pets level to Lv66. They gain 100 EXP/hour at night, 25 EXP/hour during day, and a +200 first-night bonus. Stars cap at ★3; each star adds +20% yield. Seal requires matching species, tier, star count, and Lv66. The primary gains +1 star and resets to Lv1; the duplicate returns intact to the shelf. Fusion is a separate rite: it burns a same-species, same-rarity sacrifice to promote the primary, consumes an open target-rarity seat, and can never create a Legendary.

← The Night LedgerFire Tiers →